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このページはhttp //www.vgleaks.com/durango-sound-of-tomorrow/からの引用です Xbox One (Durango) Sound of Tomorrow One of the few components that remain unveiled inXbox One(Durango)is thesound block. This article is intended to describe this important part inside the system. Xbox One (Durango) audio architecture seeks a balance between the successes and tradeoffs of previous generation platforms while anticipating the increasing technical needs of next-generation implementations. It provides hardware-accelerated pathways for the most common aspects of audio rendering—compression, mixing, filtering, and so on—on a large number of concurrent voices. The architecture also provides a shared resource model for software processing consumption, allowing each individual title to select what and how much custom signal manipulation to apply in CPU utilization. Audio Architectural Overview In addition to general CPU power (which can be used for decoding, synthesis, rendering, and so on), Durango provides several hardware components dedicated to audio processing. The audio hardware components can address the entire unified memory space. Here you can see the hardware-accelerated audio components The SHAPE (Scalable Hardware Audio Processing Engine) block comprises the majority of audio functionality, although the other processors also contribute significant features. SHAPE (Scalable Hardware Audio Processing Engine) The core hardware dedicated to audio processing is SHAPE. It is designed to perform many of the basic operations commonly required on a per-voice basis. This hardware allows a developer to reduce CPU impact—even for high polyphony and complex-signal routings—and still provide the flexibility of SHAPE/CPU data interchange if a title chooses to perform custom digital signal processing, analysis, or software synthesis. SHAPE operates on blocks of 128 samples, where each sample supports 24-bit integer resolution (or 32-bit float when used by the CPU). At 48 kHz, this represents a 2.67 ms audio frame, providing increased timing resolution and decreased latency compared with theXbox 360256 sample block size. SHAPE offers six fixed function blocks focused on common audio tasks 1. XMA Decoder Concurrent decodes of 512 XMA format voices. XMA is a perceptual codec developed for Xbox 360 offering user-tunable quality and typically providing between 6 1 and 14 1 compression. 2. SRC A high-quality dedicated polyphase sample rate conversion block allowing for high performance and high-quality frequency resampling of 512 mono channels of audio data (whether for format conversion, Doppler effect, or pitch variation). 3. Mix Buffers Dedicated accumulators for 128 in-place mix channels without needing to access memory, and with additional channels available virtually. These mix buffers also provide coarse metering and clipping detection for debugging and monitoring. 4. FLT/VOL A module providing both volume scaling and a state variable filter implementation for more than 2,500 voices/mixes, analogous to the software-exposed XAudio2 per-voice filter available on Windows and Xbox 360. The filter can provide low pass, high pass, band pass, or notch filtering, and exposes Q and cutoff/center frequency parameters. It is used most commonly for distance and occlusion modeling. 5. EQ/CMP A module providing up to 512 channels of 3-band equalization and dynamic range compression. The EQ is comprised of three serially cascaded biquad filters. The compressor has a hard-knee response, and supports both side chain and expander functionality. 6. DMA SHAPE has dedicated DMA hardware for transferring audio data to and from the unified memory space. This enables scenarios that include transfer without a sample-rate converter, transferring final mix channels, and CPU-based processing in the middle of a SHAPE-based audio graph. Playback of a typical audio graph is expected to use each of these processors extensively. ACP (Audio Control Processor) The ACP provides state management and scheduling of all other audio hardware components on the North Bridge. CPU involvement in intra-frame processing and the synchronization/latency it might introduce is unnecessary. ASP (AudioScalarProcessor) The ASP supports scalar float and vector integer operations. Voice chat codecs—both those that manage wireless communication between a voice chat headset and the console, and those that are used to compress/decompress voice data for networked voice communication—are provided in hardware. Additionally, this processor supports xWMA format decompression in hardware; on Xbox 360, xWMA was solely a CPU-side decode option AVP (Audio Vector Processor) The AVP supports vector float operations, and is designed primarily for MEC (multichannel echo cancellation) and other noise reduction for the next-generation Kinect audio input. It supports both speech recognition and chat/arbitrary audio input use. MEC and other noise reduction processing allow for a more intelligible stream of the player’s spoken audio data even from a far talk microphone that is typically positioned closer to the output speakers than to the player. Audio and Durango Hardware Durango’s audio output pipeline eliminates the DAC (digital-to-analog converter) found in previous generation consoles. All audio is output strictly in the digital realm either through HDMI 1.4a or as S/PDIF optical output. HDMI 1.4a allows for high-fidelity linear 7.1-channel PCM to be transmitted from the console; titles default to an output sampling rate of 48 kHz and a bit depth of 24 bits. Durango is also designed to support up to four simultaneous stereo headset outputs, each of which can represent unique multichannel mixes that are downmixed as required by the output format (for instance, a headset or the S/PDIF output). Durango accepts audio input from a variety of sources the next-generation Kinect microphone array, voice chat headsets, other audio input peripherals, and storage media (whether HDD, flash or from cloud storage). Audio also can be algorithmically generated through CPU-based computation and manipulated in real time on a CPU, through the aforementioned SHAPE hardware components, or both. Compression Formats Durango offers hardware decompression support for both XMA2 and xWMA, both of which provide significant storage, bandwidth, and memory reductions over uncompressed PCM. XAudio2 also offers software support for ADPCM (Adaptive Differential Pulse Code Modulation). Although the computation for the ADPCM format is low overhead, as a non-perceptual codec ADPCM can express noticeable artifacts at lower sampling rates. Format Compression (approximate) Durango Xbox 360 Loop capability PCM None Yes Yes Arbitrary ADPCM 3.5-4 1 (Software) Block aligned XMA2 6-14 1 Yes (512 Hardware) Yes (320 Hardware) 128 sample-aligned xWMA 20-40 1 Yes (Hardware + Software support) Yes (Software only) End to end only, may gap Additional audio formats—for instance, MP3 or OGG—for game assets can be provided through title or middleware software codecs running on a CPU. Audio and the Durango App Model While in the foreground, an application has full access to the SHAPE hardware. When that application is pushed to the background—pinned, picture-in-picture, or other scenarios—it relinquishes hardware control. By default, its hardware state is suspended, and resumes when the title returns to the foreground. This also is true for Exclusive Resource Applications [ERAs] where the software graph is suspended. A title may optionally choose to tear down its audio graph and reconstruct it upon resume. Some titles, particularly Shared Resource Applications [SRAs] that play background music such as streaming radio, may choose to have some aspects of audio continue to play even while paused. For these scenarios, titles should closely evaluate whether to attempt a seamless transition from hardware to software rendering, or to always play audio intended for background playback via a software-only pipeline. This has implications for compression formats and CPU costs. XMA-compressed assets, for example, require the use of SHAPE hardware, and thus will not be decodable for a background application. The XAudio2 audio engine does provide software pathways for many functions if a title chooses to allocate CPU resources. Where practical, these functions mimic hardware capabilities, but some compute intensive processing is either unavailable or is differently implemented in software. Titles transitioning from hardware processing to software processing based on an app’s state may want to consider these differences when planning their audio pipelines. Feature Durango Hardware Capability Durango Software Capability Equivalent? Sample Rate Conversion (SRC) polyphase XAudio2 linear interpolation No Parametric EQ (EQ/CMP) 3-band EQ 3-band EQ, simple one-band, or custom DSP Yes Compressor/Limiter (EQ/CMP) Hard-knee, side chain, and expander capabilities Hard-knee, side chain, and expander capabilities Yes Filtering (FLT/VOL) State variable filter XAudio2 state variable filter, single-pole LPF, or custom DSP Yes Mixing (Mix Buffers) Includes clip detection, metering Software mixing; custom DSP for clip detection or metering Yes (for mixing) Durango Audio Libraries Durango supports two audio rendering APIs for typical game use along with a variant of the Windows 8 Media Foundation API for playback of user music 1. XAudio2, a game-focused audio library already available on Xbox 360 and Windows operating systems (Windows XP to Windows 8), is generally recommended for most title development. 2. WASAPI (Windows Audio Session API) can be used for any custom, exclusively software-implemented pipeline. WASAPI provides audio endpoint functionality only. Decompression, sample-rate conversion, mixing, and digital-signal processing, as well as interactions with Durango’s audio hardware components, must be implemented by the client. WASAPI is most typically used by audio middleware solutions. The Microsoft Cross-Platform Audio Creation Tool (XACT) and DirectSound are not supported in the Durango environment. Titles that previously used these technologies should consider the solutions identified above, or use approved Durango audio middleware options.
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Travel Transport 旅行 交通 2017-02-12更新 ICON 英名称 英略称 和名称 和略称 Airport Airport 空港 空港 Airport Food Court Food Court 空港のフードコート フードコート Airport Gate Gate 搭乗ゲート ゲート Airport Lounge Lounge 空港ラウンジ ラウンジ Airport Service Airport Service 空港サービス 空港サービス Airport Terminal Terminal 空港ターミナル ターミナル Airport Tram Tram 空港トラム トラム Baggage Claim Baggage Claim 手荷物受取所 手荷物受取所 Plane Plane 飛行機 飛行機 Baggage Locker Baggage Locker 荷物ロッカー 荷物ロッカー Bike Rental / Bike Share Bike 自転車レンタル / シェアリング 自転車 Boat Rental Boat Rental レンタルボート レンタルボート Boat or Ferry Boat / Ferry ボートまたはフェリー ボート / フェリー Border Crossing Border Crossing 国境通過地点 国境通過地点 Bus Station Bus Station バスターミナル バスターミナル Bus Line Bus バス路線 バス Bus Stop Bus Stop バス停 バス停 Cable Car Cable Car ケーブルカー ケーブルカー Cruise Cruise クルーズ クルーズ Duty-free Shop Duty-free Duty-free Shop Duty-free General Travel Travel 旅行全般 旅行 Heliport Heliport ヘリポート ヘリポート Hotel Hotel ホテル ホテル Bed Breakfast B B ビジネスホテル ビジネスホテル Boarding House Boarding 下宿屋 下宿 Hostel Hostel ユースホステル ユースホステル Hotel Pool Pool ホテルのプール プール Motel Motel モーテル モーテル Resort Resort リゾート リゾート Roof Deck Roof Deck ルーフデッキ ルーフデッキ Vacation Rental Vacation Rental バケーションレンタル バケーションレンタル Intersection Intersection 交差点 交差点 Light Rail Station Light Rail ライトレール駅 ライトレール Metro Station Metro 地下鉄駅 地下鉄 Moving Target Moving Target 移動目標 移動目標 Pier Piers 埠頭 桟橋 Port Port 港 港 RV Park RV Park RV パーク RV パーク Rental Car Location Rental Car レンタカー営業所 レンタカー Rest Area Rest Areas サービスエリア サービスエリア Road Road 道路 道路 Taxi Stand Taxi Stand タクシー乗り場 タクシー乗り場 Taxi Taxi タクシー タクシー Toll Booth Toll Booth 料金所 料金所 Toll Plaza Toll Plaza 料金所 料金所 Tourist Information Center Tourist Information 観光案内所 観光案内 Train Station Train Station 鉄道駅 鉄道駅 Platform Platform プラットホーム プラットホーム Train Train 列車 列車 Tram Station Tram トラム駅 トラム Transportation Service Transportation Services 輸送サービス 輸送サービス Travel Lounge Lounge 旅行ラウンジ ラウンジ Tunnel Tunnel トンネル トンネル
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Market Scenario The uplifting concentrations on the decentralization of information and data ledgers have resulted in the escalation of Blockchain technology. This Blockchain Technology Market facilitates the invariableness of the functions of the database by making transparent interactions. The applications produced by Blockchain Technology Industry are gaining speedy mileage and covering a wide range of domains such as retail, healthcare, and BFSI. Also, there’s a huge market opportunity and potential for the Blockchain Technology Market. Therefore, Blockchain is assumed to gain huge popularity in the future years because of its innate nature. According to the expectation of MRFR or Market Research Future, within the review period i.e. from 2018 to 2023, the Blockchain Technology Market will grow at a CAGR of Compound Annual Growth rate of 66.41%. The rising demand for digital identity has resulted in the expansion of Blockchain Technology Market Forecast. The various identity platforms based on blockchain technology have numerous applications in both countries that have weak identification procedures and in unregulated countries. At the national level, the adoption of Blockchain Technology Market Demand-based identification platforms has been performed by various governments to promote transparent and secure transactions across the public and private sectors. Various governments have used blockchain technology at a national level with their e-citizen programs since 2018. Therefore, these countries have been able to develop their identity-related procedures and successfully minimized the bureaucracy. Also, this technology has helped them to digitalize all kinds of public transactions via safe digital identities. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/1708 Competitive Outlook Eminent players profiled in the global blockchain technology report include Deloitte Touche Tohmatsu Limited, IBM Corporation, Hewlett Packard, Enterprise Company, Accenture PLC, Infosys Limited, Cyber Infrastructure Pvt. Ltd, Solulab Inc., Empirica S.A, Microsoft Corporation, Oracle Corporation, and Amazon Web Services, Inc.Segmentation According to the Blockchain Technology Market Analysis, this market can be classified based on the application, service provider, organization size, end-users, and region. By Application The Blockchain technology market is segmented into the following divisions based on the types of application •Payment and transaction •Digital identity •Exchanges •Smart contract •Documentation •Other By Organization Size Based on organization size, the divisions of the Blockchain technology market are •Small enterprises •Medium enterprises •Large enterprises By Service Provider This segment classifies the usage of different Blockchain technology. The divisions are as follows Middleware provider •Application provider •Infrastructure provider •Solution provider •Protocol provider By End-users The Blockchain technology market is segmented into the following divisions based on the end-users. •BFSI •Life sciences and Health care •Telecommunication and IT •Hospitality and travel •Government •Retail •Construction and real estate •Others By Region The segmentation of the worldwide Blockchain technology market based on the region are North America •Europe •Asia Pacific •Rest of the world Regional Analysis According to the Blockchain Technology Market Opportunitiesand trends, in 2018, the North American region has dominated this market and it was estimated at approximately USD 612.3 million. The reason behind such growth is the speedier adoption of these innovative Blockchain technologies in most of the developed nations such as Canada and the United States. Also, the rising adoption of this technology among various verticals including retail, BFSI, government for detection of digital identity, wallet and payment solutions, smart contracts, etc. are assumed to enhance the Blockchain Technology Market Share. Industry Analysis In 2017, the price of the cryptocurrency has jumped to 2.200% within only 11 months and as a result, the funds raised by the various Blockchain start-ups via IOS had surpassed the VC investment in the Blockchain sector. Browse Full Report Details @ https //www.marketresearchfuture.com/reports/block-chain-technology-market-1708 Table of Contents 1Executive Summary 2Scope of the Report 2.1Market Definition 2.2Scope of the Study 2.2.1Research objectives 2.2.2Assumptions Limitations 2.3Markets Structure Continued…. View Similar Report Internet of things (IoT) Market https //ictmrfr.blogspot.com/2022/04/internet-of-things-market-growth-key.html B2B Telecommunication Market https //www.scutify.com/articles/2022-04-12-b2b-telecommunication-market-analysis--geographic-growth-opportunities-for-it-security-and-data- Cash Management System Market https //market-research-future.tribe.so/post/cash-management-system-market-size-receives-a-rapid-boost-in-economy-due-to--625d5382d24f49591bd3befbLearning Management System Market By Application (Corporate, Academics), by Deployment (Cloud, On-Premise), by Service (Administration, Performance Management, Content Management, Communication Collaboration) About Market Research Future At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research Consulting Services. Contact Market Research Future (Part of Wantstats Research and Media Private Limited) 99 Hudson Street, 5Th Floor New York, NY 10013 United States of America 1 628 258 0071 (US) 44 2035 002 764 (UK) Email sales@marketresearchfuture.com Website https //www.marketresearchfuture.com #market #research #industry #data #report #share #digital #gnews Plugin Error キーワードを入力してください。 #trend #future #analyis #industryreport #industrygrowth #demographic #strategy #manegment
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Confessor Amarr Tech3 駆逐艦 コメント
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Market Scenario According to Market Research Future (MRFR), the global Technical Illustration Software Market is expected to reach USD 3.89 billion with a CAGR of 4.6% from 2019 to 2025 (forecast period). The report provides a precise evaluation of the global situation, the economic situation, and the COVID-19 analysis of the overall industry. Technical illustration software provides technical drawings as well as scientific and medical illustrations of products. The software provides a range of features that illustrators need to design technology products. The software helps to create both 2D and 3D designs. It enables the creation of detailed technical illustrations with absolute accuracy and control, from project creation and authoring to the publishing of technical documentation. The software is commonly used in the technical drawing of medical equipment and the manufacturing of machines. All unnecessary specifics are omitted with technical illustration software. The product is to a great extent utilized in specialized drawings of clinical hardware and the assembling of machines. With specialized delineation programming, all pointless detail is overlooked. Moreover, the product offers creative liberty to utilize different expressive gadgets to help the motivation behind the outline. The changing enterprising environment of different verticals and the thriving diversion verticals drives specialized Illustration Software. Specialized delineation programming makes it simple for artists to plan innovation items within a specified time span. The key limitation is the accessibility of free apparatuses on the lookout. Notwithstanding, these free instruments don t have exhaustive highlights and capacities that are expected by artists to plan complex, specialized items. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/9555 Competitive Outlook Notable players in the global technical illustration software market are Adobe Systems (US), Lattice Technology (Japan), Autodesk (US), Illustration Limited (UK), QuadriSpace (US), SAP SE (Germany), PTC (US), Dassault Systems (France), Corel (Canada), The Technical Drawing Company (US), MAA Illustrations (India), Cyient (India), Canvas GFX (US), Ignite Technologies, Inc. (US) and Nbg Drafting Design (US). Segmentation The Global Technical Illustration Software Market has been sectioned in view of Component, Organization Size, End User, and Region. In view of Component, the specialized outline programming market has been portioned into arrangement and administration. The help fragment is additionally bifurcated into proficient administrations and overseen administrations. Proficient administrations incorporate mixed administrations, backing and support administrations as well as preparing administrations. Overseen administrations are specialized planning administrations presented by outsider suppliers. The arrangement portion represented the biggest offer in the general market in 2018. endeavors are sending such answers for accomplishing specialized plan accuracy. In view of Organization Size, Technical Illustration Software Market has been divided into little and medium, undertaking an enormous venture. The little and medium undertaking section is relied upon to enlist the higher CAGR during the conjecture time frame, 2019-2025 In view of End Users, the specialized outline programming market has been portioned into IT and media transmission, medical care, aviation and protection, energy and utility, car and others. The aviation and guard section is relied upon to enlist the most noteworthy CAGR during the figure time frame. Regional Analysis Geologically, the Global Technical Illustration Software Market has been portioned into Asia-Pacific, North America, Europe, the Middle East and Africa, and South America. North America drives the market as far as a piece of the pie in the worldwide specialized outline programming market. A portion of the elements that are answerable for the development of the market incorporate the ceaseless interest for thorough specialized representation programming arrangements by undertakings working in medical care, assembling, and aviation and guard verticals. The presence of a few programming suppliers in the market is one more component that altogether added to the development of the market in North America in the year 2018. North America has been portioned into the US, Canada, and Mexico. As per MRFR examination, the US is relied upon to acquire the most noteworthy portion of the overall industry, trailed by Canada and Mexico. Industry News In May 2019, Canvas GFX teamed up with Spatial, a subsidiary of Dassault Systems. The partnership has helped the company streamline the process of converting CAD files from top CAD software providers to illustrations and visualizations for service documentation. In May 2019, Cyient teamed up with OneStrand, Inc. to provide interactive technical publication solutions. With this collaboration, Cyient delivers technical data to global customers in the aerospace, defense, and transport industries in a range of formats based on customer needs, whether print or electronic. Clients also leverage new services throughout the product life cycle and can better manage engineering technical data from initial creation to archiving. Browse Full Report Details @ https //www.marketresearchfuture.com/reports/technical-illustration-software-market-9555 Table of Contents 1Executive Summary 2Scope of the Report 2.1Market Definition 2.2Scope of the Study 2.2.1Research objectives 2.2.2Assumptions Limitations 2.3Markets Structure Continued…. Similar Report Application Management Services Market By Service-Type (System Integration, Consulting Services, Modernization Services, And Others), By Organization Size, By Deployment, And By End-Users Open Source Intelligence (OSINT) Market By Security Type (Human Intelligence, Content Intelligence, Dark Web Analysis, Link/Network Analysis, Data Analytics, Text Analytics, Artificial Intelligence, Big Data, Others), Technology (Bid Data Software, Video Analytics, Text Analytics, Visualization Tool, Cyber Security, Web Analysis, Social Media Analysis, Others), Application (Military Defense, Homeland Security, Private Sector, Public Sector, National Security, Others) About Market Research Future Market Research Future (MRFR) has created a niche in the world of market research. It is counted among the top market research companies that offer well-researched and updated market research reports and insights to businesses of all sizes. What sets us apart is our super-responsive team that offers quality work keeping clients abridged of the prospective challenges and opportunities in various markets. Our team is adept in their space as well as patiently listens to every client. The best part is they know their work inside out and possess the expertise to guide the client in the right direction and achieve results on a tight deadline. We are a one-stop solution for all your data research needs. Our team does not believe in the “one size fits all” approach to creating a report that is detailed and concise. We handle 13 industry verticals including Healthcare, Chemicals and Materials, Information and Communications Technology, Semiconductor and Electronics, Energy and Power, Food, Beverages Nutrition, Automobile, Consumer and Retail, Aerospace and Defense, Industrial Automation and Equipment, Packaging Transport, Construction, and Agriculture. With our unique approach for every market report, we aim to reach the zenith in qualitative business intelligence and syndicated market research. Contact Market Research Future (Part of Wantstats Research and Media Private Limited) 99 Hudson Street, 5Th Floor New York, NY 10013 United States of America 1 628 258 0071 (US) 44 2035 002 764 (UK) Email sales@marketresearchfuture.com Website https //www.marketresearchfuture.com #market #research #industry #data #growth #trend #report #analyis #share #marketing #forecast #digital #geographic #demographic #gnews Plugin Error キーワードを入力してください。 #tech #researchreport #marketreport #futrue
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Del Perro Plaza(Restaurant) 概要 解説 概要 日本語:デル・ペロ・プラザ 業種:飲食施設 所在地:デル・ペロ - ベイシティ・アベニューとレッドデザート・アベニューの交差点。 解説 商業施設のデル・ペロ・プラザとは違うので注意。 Les BiancoとHauteが入っている。 モデルはポートフィーノ・プラザ 。
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公式HP 大会概要TIMETABLE 出演順【ジュニア】 【U-19】 【オープン】 大会結果パフォーマンスJUNIOR U-19 OPEN スピード決勝JUNIOR U-19 OPEN 公式HP http //doubledutchcontest.net/ 大会概要 TIMETABLE 15 00 ~ 16 00 【開演・1部(スピード競技)】 16 10 ~ 17 10 【2部(ジュニア部門・U-19部門 パフォーマンス)】 17 20 ~ 18 40 【3部(オープン部門 パフォーマンス)】 18 50 ~ 19 05 【GUEST SHOW】 回転ソバット×マキシマム the 京都 19 05 ~ 19 45 【BATTLE】 19 45 ~ 20 15 【結果発表・表彰】 出演順 【ジュニア】 cherryp FIrecrackers(SINGAPORE) 皆跳(Jump★mon★star) Ace(zero-one) 777 Flying Kangaroos(SINGAPORE) ミラクルダッチ(美しが丘ダブルダッチクラブ) 【U-19】 跳 axel(ぴょん) RSFI - INDIA(INDIA) Whoopee!(JOKER) 飛翔(Lil Jumpstas) Jumping Jewels(SINGAPORE) WonDer3(柏なわとびクラブ) Nanny s Double Dutch League(U.S.A) スマイルダッチ(美しが丘ダブルダッチクラブ) 【オープン】 Bud(一般) Cracker Jack(一般) still 社員(一般) Eager - Beaver(日本体育大学) Y.J rope company(SOUTH KOREA) Fatman Crew(一般) CCP(京都産業大学・同志社大学・立命館大学) Like this.(日本大学) Ollie Night Need Yells(日本体育大学) EBENE(FRANCE) アカモクモドキ(京都大学) BLACK×PIEROT(日本体育大学) SAFARI(立命館大学) A・I Crew(同志社大学) Hot Dog USA(U.S.A) Krow bee(日本体育大学) CAPLIORE+(一般) Waffle(一般) F.T.C.(一般) DDF(BELGIUM) ※括弧内は所属 大会結果 パフォーマンス JUNIOR U-19 OPEN 順位 チーム名 国名 得点 映像 1 Waffle 89 日本 http //www.youtube.com/watch?v=aGKXg14r4sY 2 Bud 85 日本 http //www.youtube.com/watch?v=Xb5ZI0Hu0xA 3 Cracker Jack 83 日本 http //www.youtube.com/watch?v=9GY96GnpwWs 3 Eager-Beaver 83 日本 5 CAPLIORE+ 81 日本 6 Ollie Night Need Yells 79 日本 http //www.youtube.com/watch?v=zERxMeA_Yo8 7 BLACK×PIERROT 78 日本 http //www.youtube.com/watch?v=6xA4tvA6Lok 8 F.T.C. 78 日本 http //www.youtube.com/watch?v=vy5epYUplco 9 アカモクモドキ 77 日本 http //www.youtube.com/watch?v=yydGak48esw 10 DDF 77 BELGIUM 11 A・I Crew 72 日本 http //www.youtube.com/watch?v=Op2oPb3kwl0 12 Krow bee 70 日本 13 CCP 67 日本 http //www.youtube.com/watch?v=jthV6lz_pCE 14 still社員 66 日本 http //www.youtube.com/watch?v=UKvZDErZ7Vg 15 Like this. 66 日本 16 SAFARI 61 日本 http //www.youtube.com/watch?v=oqG8ttzvKvc 17 FatmanCrew 57 日本 http //www.youtube.com/watch?v=1FfA5SGWizc 18 Hot Dog USA 50 U.S.A 失格 Ebene 52 FRANCE 棄権 Y.J rope company - SOUTH KOREA - スピード決勝 JUNIOR 順位 チーム名 国名 得点 1 皆跳 日本 91.0 2 ミラクルダッチ 日本 82.0 3 Ace 日本 72.0 4 TIALA 日本 71.0 5 龍華 日本 69.0 6 jelel 日本 67.0 7 KSW Jumpers 日本 63.0 8 姫太郎 日本 59.0 9 cherryp 日本 57.0 10 Firecrackers シンガポール 52.0 11 Flying Kangaroos シンガポール 50.0 U-19 OPEN
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Sora【srb】 ソーラー語 00 Austro-Asiatic 01 Munda 02 South Munda 03 Koraput Munda 04 Sora-Juray-Gorum 05 Sora-Juray Latin script【Latn】 Oriya script【Orya】 Sora Sompeng script【Sora】 Telugu script【Telu】 《現》living language インド【IN】 言語名別称 alternate names Sabara Sabar Saonras Saora Saura Savara サヴァラ語 Sawaria Shabari Soura Soːra Swara サオロ語 ソラ語 方言名 dialect names 表記法 writing Latin script【Latn】 Oriya script【Orya?】 Sora Sompeng script【Sora?】 Telugu script【Telu?】 参考文献 references WEB ISO 639-3 Registration Authority - SIL International LINGUIST List Ethnologue Wikipedia
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Electrical Computer-Aided Design Market Overview The Global Electrical Computer Aided Design Market Share is expected to reach USD 2860.3 Million by 2024 at a CAGR of 9.22% during the forecast period. Market Research Future (MRFR) in its report envelops segmentations and drivers to provide a better glimpse of the market in the coming years. Cloud computing is a driving force for the designing field, as it enables designers to access tools and collaborate with their teams over a single platform to make informed decisions during the designing stage. According to a Worldwide CAD Trends 2016 survey conducted by Business Advantage, the use of cloud-based CAD is likely to go up to 29% over the next three to five years. However, the piracy of ECAD software is a major factor limiting the growth of the global electrical computer-aided design (ECAD) market. Increasing use of cloud-based ECAD tools and increasing demand for automation in process industries such as oil gas and manufacturing are contributing to the growth of the global electrical computer-aided design (ECAD) market. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/8235 Competitive Analysis The key players of the global electrical computer-aided design (ECAD) market are Dassault Systèmes SE (France), EPLAN Software Service (Germany), Siemens AG (Germany), Autodesk, Inc. (US), Trimble, Inc. (US), Bentley Systems, Inc. (US), Nemetschek SE (Germany), IGE+XAO (France), and ALPI International Software (France), among others. In January 2019, Trimble launched the latest version of its architectural modeling software—SketchUp Pro 2019. The product has layers with dashed lines which allow simplifying drawings with effective communication. In February 2017, IGE+XAO Group opened a new subsidiary in India—IGE+XAO INDIA Private Limited—to enhance its distribution capabilities. This subsidiary distributes IGE+XAO Electrical CAD, PLM, and simulation software for the rapidly expanding Indian market. Segmental Analysis The global electrical computer-aided design (ECAD) market has been segmented based on component, industry type, application, vertical, and region. Based on component, the market has been classified as software and services (support, training, and maintenance). The software segment accounted for the largest market share in 2018; the services segment is expected to register the highest CAGR during the forecast period. Electrical Computer Aided Design Market Share is a real-time standalone, easy-to-use, multi-user electrical design tool that helps in efficiently defining the electrical interconnections for complex electrical systems. Various organizations provide a range of ECAD support services to provide insights into, and detailed information about the entire ECAD software system. Training service providers offer online training, customized classes, classroom, and on-site training, and one-day training classes to end users. The regular maintenance of ECAD software prevents unwanted downtime and proves critical to maintaining a smooth-running facility. Maintenance services help organizations to support the work efficiency of software on a timely basis. Based on industry type, the market has been classified as process industry and discrete industry. The discrete industry segment accounted for the largest market share in 2018, with a market value of USD 1,192.7 million; it is expected to register the highest CAGR during the forecast period. The discrete industry involves the production of whole equipment or parts/components; ECAD is required to create and modify the design of an equipment manufacturing process. Various software providers, such as Autodesk, offer ECAD software solutions and for discrete product manufacturing. The solutions provide 3D model designing, engineering, data management, and process management. The implementation of software in process industry enhances productivity, which saves time and minimizes errors in implementation planning. Different process industries require a different set of ECAD features and capabilities that vary as per the industry requirements. The adoption of ECAD is expected to grow significantly in the process industry during the forecast period. Based on application, the market has been classified as industrial machine controls, plant design, mining equipment control, rail signaling, switchgear design, water treatment and distribution system control, and others. The industrial machine controls segment accounted for the largest market share in 2018, while the water treatment and distribution system control segment is expected to register the highest CAGR during the forecast period. Machine control helps in increasing productivity, reducing costs, and improving ease-of-use. Industrial machines are custom designed for their specific purpose and are optimized for throughput, precision, and availability. A plant layout largely impacts the total operation of a company which includes the production processes, equipment, storage, and dispatch. Signaling is one of the important components of railway network design, as the control and management of trains depend on signals for safer train movement. ECAD software is used in rail signaling to perform tasks such as modifying existing interlockings or creating new ones, editing of interlockings, making wiring schematics, generating wiring schedules and tables and tables linked to schematics automatically, creating rack layouts linked to schematics, and auto-generation of plans and documentation. The ECAD software covers the entire range of services in designing switchgear, which includes mounting layout in 3D, using the virtual wiring of the components to the individual design and adaptation of copper bars for flexible power distribution systems. In a water treatment plant, there are various electrical tasks performed, such as design and build of integrated power and control solutions. It is essential that the electrical network of a water treatment plant is in line with the required processing quality of the plant so that it can operate using optimal energy and reduced cost. Regional Analysis The global electrical computer-aided design (ECAD) market, by region, has been segmented into Asia-Pacific, North America, Europe, and the rest of the world. North America is expected to dominate the global electrical computer-aided design (ECAD) market during the forecast period due to the increasing number of process and discrete industries and high investments in industrial manufacturing in the region. Access Report Details @ https //www.marketresearchfuture.com/reports/electrical-computer-aided-design-market-8235 Table of Content 1 Executive Summary 2 Market Introduction 2.1 Definition 17 2.2 Product Considered 17 2.3 Scope of The Study 18 2.4 Market Structure 19 Continued…. List of Tables Table 1 List of Assumptions 26 Table 2 Global Electrical Computer-Aided Design (Ecad) Market, By Component, 2020–2027 (Usd Million) 35 Table 3 Software Electrical Computer-Aided Design (Ecad) Market Estimates Forecast, By Region 36 Table 4 Global Electrical Computer-Aided Design (Ecad) Market, By Services, 2020–2027 (Usd Million) 36 Table 5 Support Electrical Computer-Aided Design (Ecad) Market Estimates Forecast, By Region 37 Continued….. 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RASORA SAPPORO 写真未入手 演奏可能時間 設置期間 2020年1月10日 - 以降、現在休止中 設置場所 札幌市中央区南3条西5丁目1-1、RASORA SAPPORO アクセス 札幌地下鉄東西線 東札幌駅から徒歩6分 新千歳空港から 北見から 釧路から 浦河から 函館から 当別から 岩見沢から 小樽から 札幌市街から 設置ピアノ ヤマハ アップライト 設置環境 屋内 近隣のまちなかピアノ nORBESA: 東札幌から電車で6分(東札幌→大通)、大通駅下車、徒歩8分。 NAVITIME検索結果はこちら その他 新型コロナウイルス感染の拡散防止のため、一時使用中止となっている。 関連リンク